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impl Default for Floor { /// Create a new, empty row fn default() -> Self { Self { rows: vec![], coverage: 0, complete: false, } }}
impl Default for Floor {
/// Create a new, empty row
fn default() -> Self {
Self {
rows: vec![],
coverage: 0,
complete: false,
}
let row = Row { planks: vec![], full: false, coverage: 0, }; let floor = Floor { rows: vec![row], complete: false, coverage: 0, };
let row = Row {
planks: vec![],
full: false,
};
let floor = Floor {
rows: vec![row],
let row: Row = Default::default(); let floor: Floor = Default::default();
let row: Row = Default::default();
let floor: Floor = Default::default();