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static void focusnext(struct dwl_server *, const Arg *);
static void movemouse(struct dwl_server *, const Arg *);
static void quit(struct dwl_server *, const Arg *);
static void resizemouse(struct dwl_server *, const Arg *);
static void spawn(struct dwl_server *, const Arg *);
/* function declarations */
static void axisnotify(struct wl_listener *listener, void *data);
static void buttonpress(struct wl_listener *listener, void *data);
static void createkeyboard(struct dwl_server *server,
struct wlr_input_device *device);
static void createnotify(struct wl_listener *listener, void *data);
static void createoutput(struct wl_listener *listener, void *data);
static void createpointer(struct dwl_server *server,
struct wlr_input_device *device);
static void cursorframe(struct wl_listener *listener, void *data);
static void destroynotify(struct wl_listener *listener, void *data);
static void focus(struct dwl_view *view, struct wlr_surface *surface);
static void focusnext(struct dwl_server *server, const Arg *arg);
static void handlemove(struct dwl_server *server, uint32_t time);
static void handleresize(struct dwl_server *server, uint32_t time);
static void inputdevice(struct wl_listener *listener, void *data);
static bool keybinding(struct dwl_server *server, uint32_t mods, xkb_keysym_t sym);
static void keypress(struct wl_listener *listener, void *data);
static void keypressmod(struct wl_listener *listener, void *data);
static void maprequest(struct wl_listener *listener, void *data);
static void motionabsolute(struct wl_listener *listener, void *data);
static void motionnotify(struct dwl_server *server, uint32_t time);
static void motionrelative(struct wl_listener *listener, void *data);
static void movemouse(struct dwl_server *server, const Arg *arg);
static void moverequest(struct wl_listener *listener, void *data);
static void moveresize(struct dwl_view *view, enum dwl_cursor_mode mode,
uint32_t edges);
static void quit(struct dwl_server *server, const Arg *arg);
static void render(struct wlr_surface *surface, int sx, int sy, void *data);
static void renderoutput(struct wl_listener *listener, void *data);
static void resizemouse(struct dwl_server *server, const Arg *arg);
static void resizerequest(struct wl_listener *listener, void *data);
static void setcursor(struct wl_listener *listener, void *data);
static void spawn(struct dwl_server *server, const Arg *arg);
static void unmapnotify(struct wl_listener *listener, void *data);
static bool xytosurface(struct dwl_view *view, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy);
static struct dwl_view * xytoview(struct dwl_server *server, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy);
/* Used to move all of the data necessary to render a surface from the top-level
* frame handler to the per-surface render function. */
struct render_data {
struct wlr_output *output;
struct wlr_renderer *renderer;
struct dwl_view *view;
struct timespec *when;
};
void
axisnotify(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an axis event,
* for example when you move the scroll wheel. */
struct dwl_server *server =
wl_container_of(listener, server, cursor_axis);
struct wlr_event_pointer_axis *event = data;
/* Notify the client with pointer focus of the axis event. */
wlr_seat_pointer_notify_axis(server->seat,
event->time_msec, event->orientation, event->delta,
event->delta_discrete, event->source);
}
void
buttonpress(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits a button
* event. */
struct dwl_server *server =
wl_container_of(listener, server, cursor_button);
struct wlr_event_pointer_button *event = data;
/* Notify the client with pointer focus that a button press has occurred */
wlr_seat_pointer_notify_button(server->seat,
event->time_msec, event->button, event->state);
double sx, sy;
struct wlr_seat *seat = server->seat;
struct wlr_surface *surface;
struct dwl_view *view = xytoview(server,
server->cursor->x, server->cursor->y, &surface, &sx, &sy);
if (event->state == WLR_BUTTON_RELEASED) {
/* If you released any buttons, we exit interactive move/resize mode. */
server->cursor_mode = DWL_CURSOR_PASSTHROUGH;
} else {
/* Focus that client if the button was _pressed_ */
focus(view, surface);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
uint32_t mods = wlr_keyboard_get_modifiers(keyboard);
for (int i = 0; i < LENGTH(buttons); i++) {
if (event->button == buttons[i].button &&
CLEANMASK(mods) == CLEANMASK(buttons[i].mod) &&
buttons[i].func) {
buttons[i].func(server, &buttons[i].arg);
}
}
}
}
void
createkeyboard(struct dwl_server *server, struct wlr_input_device *device)
{
struct dwl_keyboard *keyboard =
calloc(1, sizeof(struct dwl_keyboard));
keyboard->server = server;
keyboard->device = device;
/* We need to prepare an XKB keymap and assign it to the keyboard. This
* assumes the defaults (e.g. layout = "us"). */
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_map_new_from_names(context, &xkb_rules,
XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keypressmod;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
keyboard->key.notify = keypress;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
wlr_seat_set_keyboard(server->seat, device);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&server->keyboards, &keyboard->link);
}
void
createnotify(struct wl_listener *listener, void *data)
{
/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
* client, either a toplevel (application window) or popup. */
struct dwl_server *server =
wl_container_of(listener, server, new_xdg_surface);
struct wlr_xdg_surface *xdg_surface = data;
if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
return;
}
/* Allocate a dwl_view for this surface */
struct dwl_view *view =
calloc(1, sizeof(struct dwl_view));
view->server = server;
view->xdg_surface = xdg_surface;
/* Listen to the various events it can emit */
view->map.notify = maprequest;
wl_signal_add(&xdg_surface->events.map, &view->map);
view->unmap.notify = unmapnotify;
wl_signal_add(&xdg_surface->events.unmap, &view->unmap);
view->destroy.notify = destroynotify;
wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
/* cotd */
struct wlr_xdg_toplevel *toplevel = xdg_surface->toplevel;
view->request_move.notify = moverequest;
wl_signal_add(&toplevel->events.request_move, &view->request_move);
view->request_resize.notify = resizerequest;
wl_signal_add(&toplevel->events.request_resize, &view->request_resize);
/* Add it to the list of views. */
wl_list_insert(&server->views, &view->link);
}
void
createoutput(struct wl_listener *listener, void *data)
{
/* This event is rasied by the backend when a new output (aka a display or
* monitor) becomes available. */
struct dwl_server *server =
wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
/* Some backends don't have modes. DRM+KMS does, and we need to set a mode
* before we can use the output. The mode is a tuple of (width, height,
* refresh rate), and each monitor supports only a specific set of modes. We
* just pick the monitor's preferred mode, a more sophisticated compositor
* would let the user configure it. */
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
wlr_output_set_mode(wlr_output, mode);
wlr_output_enable(wlr_output, true);
if (!wlr_output_commit(wlr_output)) {
return;
}
}
static void
/* Allocates and configures our state for this output */
struct dwl_output *output =
calloc(1, sizeof(struct dwl_output));
output->wlr_output = wlr_output;
output->server = server;
/* Sets up a listener for the frame notify event. */
output->frame.notify = renderoutput;
wl_signal_add(&wlr_output->events.frame, &output->frame);
wl_list_insert(&server->outputs, &output->link);
/* Adds this to the output layout. The add_auto function arranges outputs
* from left-to-right in the order they appear. A more sophisticated
* compositor would let the user configure the arrangement of outputs in the
* layout. */
wlr_output_layout_add_auto(server->output_layout, wlr_output);
/* Creating the global adds a wl_output global to the display, which Wayland
* clients can see to find out information about the output (such as
* DPI, scale factor, manufacturer, etc). */
wlr_output_create_global(wlr_output);
}
void
createpointer(struct dwl_server *server, struct wlr_input_device *device)
{
/* We don't do anything special with pointers. All of our pointer handling
* is proxied through wlr_cursor. On another compositor, you might take this
* opportunity to do libinput configuration on the device to set
* acceleration, etc. */
wlr_cursor_attach_input_device(server->cursor, device);
}
void
cursorframe(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen at the
* same time, in which case a frame event won't be sent in between. */
struct dwl_server *server =
wl_container_of(listener, server, cursor_frame);
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(server->seat);
}
void
destroynotify(struct wl_listener *listener, void *data)
{
/* Called when the surface is destroyed and should never be shown again. */
struct dwl_view *view = wl_container_of(listener, view, destroy);
wl_list_remove(&view->link);
free(view);
}
void
static void
keypressmod(struct wl_listener *listener, void *data)
{
/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
struct dwl_keyboard *keyboard =
wl_container_of(listener, keyboard, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same seat. You can swap out the underlying wlr_keyboard like this and
* wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(keyboard->server->seat,
&keyboard->device->keyboard->modifiers);
}
static void
quit(struct dwl_server *server, const Arg *arg)
{
wl_display_terminate(server->wl_display);
}
static void
spawn(struct dwl_server *server, const Arg *arg)
{
if (fork() == 0) {
setsid();
execvp(((char **)arg->v)[0], (char **)arg->v);
fprintf(stderr, "dwl: execvp %s", ((char **)arg->v)[0]);
perror(" failed");
exit(EXIT_FAILURE);
}
}
static void
void
static bool
void
handleresize(struct dwl_server *server, uint32_t time)
{
/*
* Resizing the grabbed view can be a little bit complicated, because we
* could be resizing from any corner or edge. This not only resizes the view
* on one or two axes, but can also move the view if you resize from the top
* or left edges (or top-left corner).
*
* Note that I took some shortcuts here. In a more fleshed-out compositor,
* you'd wait for the client to prepare a buffer at the new size, then
* commit any movement that was prepared.
*/
struct dwl_view *view = server->grabbed_view;
double dx = server->cursor->x - server->grab_x;
double dy = server->cursor->y - server->grab_y;
double x = view->x;
double y = view->y;
int width = server->grab_width;
int height = server->grab_height;
if (server->resize_edges & WLR_EDGE_TOP) {
y = server->grab_y + dy;
height -= dy;
if (height < 1) {
y += height;
}
} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
height += dy;
}
if (server->resize_edges & WLR_EDGE_LEFT) {
x = server->grab_x + dx;
width -= dx;
if (width < 1) {
x += width;
}
} else if (server->resize_edges & WLR_EDGE_RIGHT) {
width += dx;
}
view->x = x;
view->y = y;
wlr_xdg_toplevel_set_size(view->xdg_surface, width, height);
}
void
inputdevice(struct wl_listener *listener, void *data)
{
/* This event is raised by the backend when a new input device becomes
* available. */
struct dwl_server *server =
wl_container_of(listener, server, new_input);
struct wlr_input_device *device = data;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
createkeyboard(server, device);
break;
case WLR_INPUT_DEVICE_POINTER:
createpointer(server, device);
break;
default:
break;
}
/* We need to let the wlr_seat know what our capabilities are, which is
* communiciated to the client. In dwl we always have a cursor, even if
* there are no pointer devices, so we always include that capability. */
uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&server->keyboards)) {
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
}
wlr_seat_set_capabilities(server->seat, caps);
}
bool
calloc(1, sizeof(struct dwl_keyboard));
keyboard->server = server;
keyboard->device = device;
/* We need to prepare an XKB keymap and assign it to the keyboard. This
* assumes the defaults (e.g. layout = "us"). */
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap *keymap = xkb_map_new_from_names(context, &xkb_rules,
XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keypressmod;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
keyboard->key.notify = keypress;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
wlr_seat_set_keyboard(server->seat, device);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&server->keyboards, &keyboard->link);
}
static void
createpointer(struct dwl_server *server, struct wlr_input_device *device)
{
/* We don't do anything special with pointers. All of our pointer handling
* is proxied through wlr_cursor. On another compositor, you might take this
* opportunity to do libinput configuration on the device to set
* acceleration, etc. */
wlr_cursor_attach_input_device(server->cursor, device);
}
static void
inputdevice(struct wl_listener *listener, void *data)
{
/* This event is raised by the backend when a new input device becomes
* available. */
struct dwl_server *server =
wl_container_of(listener, server, new_input);
struct wlr_input_device *device = data;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
createkeyboard(server, device);
break;
case WLR_INPUT_DEVICE_POINTER:
createpointer(server, device);
break;
default:
break;
}
/* We need to let the wlr_seat know what our capabilities are, which is
* communiciated to the client. In dwl we always have a cursor, even if
* there are no pointer devices, so we always include that capability. */
uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&server->keyboards)) {
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
}
wlr_seat_set_capabilities(server->seat, caps);
}
static void
setcursor(struct wl_listener *listener, void *data)
{
struct dwl_server *server = wl_container_of(
listener, server, request_cursor);
/* This event is rasied by the seat when a client provides a cursor image */
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wlr_seat_client *focused_client =
server->seat->pointer_state.focused_client;
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. */
if (focused_client == event->seat_client) {
/* Once we've vetted the client, we can tell the cursor to use the
* provided surface as the cursor image. It will set the hardware cursor
* on the output that it's currently on and continue to do so as the
* cursor moves between outputs. */
wlr_cursor_set_surface(server->cursor, event->surface,
event->hotspot_x, event->hotspot_y);
}
}
static bool
xytosurface(struct dwl_view *view, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
wl_container_of(listener, keyboard, modifiers);
* XDG toplevels may have nested surfaces, such as popup windows for context
* menus or tooltips. This function tests if any of those are underneath the
* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
* surface pointer to that wlr_surface and the sx and sy coordinates to the
* coordinates relative to that surface's top-left corner.
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same seat. You can swap out the underlying wlr_keyboard like this and
* wlr_seat handles this transparently.
double view_sx = lx - view->x;
double view_sy = ly - view->y;
struct wlr_surface_state *state = &view->xdg_surface->surface->current;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
_surface = wlr_xdg_surface_surface_at(
view->xdg_surface, view_sx, view_sy, &_sx, &_sy);
if (_surface != NULL) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return true;
}
return false;
wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(keyboard->server->seat,
&keyboard->device->keyboard->modifiers);
/* This iterates over all of our surfaces and attempts to find one under the
* cursor. This relies on server->views being ordered from top-to-bottom. */
struct dwl_view *view;
wl_list_for_each(view, &server->views, link) {
if (xytosurface(view, lx, ly, surface, sx, sy)) {
return view;
}
}
return NULL;
}
static void
handlemove(struct dwl_server *server, uint32_t time)
{
/* Move the grabbed view to the new position. */
server->grabbed_view->x = server->cursor->x - server->grab_x;
server->grabbed_view->y = server->cursor->y - server->grab_y;
/* Called when the surface is mapped, or ready to display on-screen. */
struct dwl_view *view = wl_container_of(listener, view, map);
view->mapped = true;
focus(view, view->xdg_surface->surface);
/*
* Resizing the grabbed view can be a little bit complicated, because we
* could be resizing from any corner or edge. This not only resizes the view
* on one or two axes, but can also move the view if you resize from the top
* or left edges (or top-left corner).
*
* Note that I took some shortcuts here. In a more fleshed-out compositor,
* you'd wait for the client to prepare a buffer at the new size, then
* commit any movement that was prepared.
*/
struct dwl_view *view = server->grabbed_view;
double dx = server->cursor->x - server->grab_x;
double dy = server->cursor->y - server->grab_y;
double x = view->x;
double y = view->y;
int width = server->grab_width;
int height = server->grab_height;
if (server->resize_edges & WLR_EDGE_TOP) {
y = server->grab_y + dy;
height -= dy;
if (height < 1) {
y += height;
}
} else if (server->resize_edges & WLR_EDGE_BOTTOM) {
height += dy;
}
if (server->resize_edges & WLR_EDGE_LEFT) {
x = server->grab_x + dx;
width -= dx;
if (width < 1) {
x += width;
}
} else if (server->resize_edges & WLR_EDGE_RIGHT) {
width += dx;
}
view->x = x;
view->y = y;
wlr_xdg_toplevel_set_size(view->xdg_surface, width, height);
/* This event is forwarded by the cursor when a pointer emits an _absolute_
* motion event, from 0..1 on each axis. This happens, for example, when
* wlroots is running under a Wayland window rather than KMS+DRM, and you
* move the mouse over the window. You could enter the window from any edge,
* so we have to warp the mouse there. There is also some hardware which
* emits these events. */
struct dwl_server *server =
wl_container_of(listener, server, cursor_motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
motionnotify(server, event->time_msec);
motionnotify(server, event->time_msec);
}
static void
motionabsolute(struct wl_listener *listener, void *data)
{
/* This event is forwarded by the cursor when a pointer emits an _absolute_
* motion event, from 0..1 on each axis. This happens, for example, when
* wlroots is running under a Wayland window rather than KMS+DRM, and you
* move the mouse over the window. You could enter the window from any edge,
* so we have to warp the mouse there. There is also some hardware which
* emits these events. */
struct dwl_server *server =
wl_container_of(listener, server, cursor_motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
/* This event is forwarded by the cursor when a pointer emits a button
* event. */
struct dwl_server *server =
wl_container_of(listener, server, cursor_button);
struct wlr_event_pointer_button *event = data;
/* Notify the client with pointer focus that a button press has occurred */
wlr_seat_pointer_notify_button(server->seat,
event->time_msec, event->button, event->state);
if (event->state == WLR_BUTTON_RELEASED) {
/* If you released any buttons, we exit interactive move/resize mode. */
server->cursor_mode = DWL_CURSOR_PASSTHROUGH;
} else {
/* Focus that client if the button was _pressed_ */
focus(view, surface);
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat);
uint32_t mods = wlr_keyboard_get_modifiers(keyboard);
for (int i = 0; i < LENGTH(buttons); i++) {
if (event->button == buttons[i].button &&
CLEANMASK(mods) == CLEANMASK(buttons[i].mod) &&
buttons[i].func) {
buttons[i].func(server, &buttons[i].arg);
}
}
if (!view) {
return;
/* This event is forwarded by the cursor when a pointer emits an axis event,
* for example when you move the scroll wheel. */
struct dwl_server *server =
wl_container_of(listener, server, cursor_axis);
struct wlr_event_pointer_axis *event = data;
/* Notify the client with pointer focus of the axis event. */
wlr_seat_pointer_notify_axis(server->seat,
event->time_msec, event->orientation, event->delta,
event->delta_discrete, event->source);
/* This event is raised when a client would like to begin an interactive
* move, typically because the user clicked on their client-side
* decorations. Note that a more sophisticated compositor should check the
* provied serial against a list of button press serials sent to this
* client, to prevent the client from requesting this whenever they want. */
struct dwl_view *view = wl_container_of(listener, view, request_move);
moveresize(view, DWL_CURSOR_MOVE, 0);
/* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen at the
* same time, in which case a frame event won't be sent in between. */
struct dwl_server *server =
wl_container_of(listener, server, cursor_frame);
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(server->seat);
/* This function sets up an interactive move or resize operation, where the
* compositor stops propagating pointer events to clients and instead
* consumes them itself, to move or resize windows. */
struct dwl_server *server = view->server;
struct wlr_surface *focused_surface =
server->seat->pointer_state.focused_surface;
if (view->xdg_surface->surface != focused_surface) {
/* Deny move/resize requests from unfocused clients. */
return;
}
server->grabbed_view = view;
server->cursor_mode = mode;
struct wlr_box geo_box;
wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
if (mode == DWL_CURSOR_MOVE) {
server->grab_x = server->cursor->x - view->x;
server->grab_y = server->cursor->y - view->y;
} else {
server->grab_x = server->cursor->x + geo_box.x;
server->grab_y = server->cursor->y + geo_box.y;
}
server->grab_width = geo_box.width;
server->grab_height = geo_box.height;
server->resize_edges = edges;
/* Used to move all of the data necessary to render a surface from the top-level
* frame handler to the per-surface render function. */
struct render_data {
struct wlr_output *output;
struct wlr_renderer *renderer;
struct dwl_view *view;
struct timespec *when;
};
void
quit(struct dwl_server *server, const Arg *arg)
{
wl_display_terminate(server->wl_display);
}
static void
createoutput(struct wl_listener *listener, void *data)
{
/* This event is rasied by the backend when a new output (aka a display or
* monitor) becomes available. */
struct dwl_server *server =
wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
/* Some backends don't have modes. DRM+KMS does, and we need to set a mode
* before we can use the output. The mode is a tuple of (width, height,
* refresh rate), and each monitor supports only a specific set of modes. We
* just pick the monitor's preferred mode, a more sophisticated compositor
* would let the user configure it. */
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode = wlr_output_preferred_mode(wlr_output);
wlr_output_set_mode(wlr_output, mode);
wlr_output_enable(wlr_output, true);
if (!wlr_output_commit(wlr_output)) {
return;
}
}
/* Allocates and configures our state for this output */
struct dwl_output *output =
calloc(1, sizeof(struct dwl_output));
output->wlr_output = wlr_output;
output->server = server;
/* Sets up a listener for the frame notify event. */
output->frame.notify = renderoutput;
wl_signal_add(&wlr_output->events.frame, &output->frame);
wl_list_insert(&server->outputs, &output->link);
/* Adds this to the output layout. The add_auto function arranges outputs
* from left-to-right in the order they appear. A more sophisticated
* compositor would let the user configure the arrangement of outputs in the
* layout. */
wlr_output_layout_add_auto(server->output_layout, wlr_output);
/* Creating the global adds a wl_output global to the display, which Wayland
* clients can see to find out information about the output (such as
* DPI, scale factor, manufacturer, etc). */
wlr_output_create_global(wlr_output);
}
static void
maprequest(struct wl_listener *listener, void *data)
{
/* Called when the surface is mapped, or ready to display on-screen. */
struct dwl_view *view = wl_container_of(listener, view, map);
view->mapped = true;
focus(view, view->xdg_surface->surface);
}
static void
unmapnotify(struct wl_listener *listener, void *data)
{
/* Called when the surface is unmapped, and should no longer be shown. */
struct dwl_view *view = wl_container_of(listener, view, unmap);
view->mapped = false;
}
static void
destroynotify(struct wl_listener *listener, void *data)
{
/* Called when the surface is destroyed and should never be shown again. */
struct dwl_view *view = wl_container_of(listener, view, destroy);
wl_list_remove(&view->link);
free(view);
}
static void
moveresize(struct dwl_view *view,
enum dwl_cursor_mode mode, uint32_t edges)
{
/* This function sets up an interactive move or resize operation, where the
* compositor stops propagating pointer events to clients and instead
* consumes them itself, to move or resize windows. */
struct dwl_server *server = view->server;
struct wlr_surface *focused_surface =
server->seat->pointer_state.focused_surface;
if (view->xdg_surface->surface != focused_surface) {
/* Deny move/resize requests from unfocused clients. */
return;
}
server->grabbed_view = view;
server->cursor_mode = mode;
struct wlr_box geo_box;
wlr_xdg_surface_get_geometry(view->xdg_surface, &geo_box);
if (mode == DWL_CURSOR_MOVE) {
server->grab_x = server->cursor->x - view->x;
server->grab_y = server->cursor->y - view->y;
} else {
server->grab_x = server->cursor->x + geo_box.x;
server->grab_y = server->cursor->y + geo_box.y;
}
server->grab_width = geo_box.width;
server->grab_height = geo_box.height;
server->resize_edges = edges;
}
static void
movemouse(struct dwl_server *server, const Arg *arg)
{
double sx, sy;
struct wlr_surface *surface;
struct dwl_view *view = xytoview(server,
server->cursor->x, server->cursor->y, &surface, &sx, &sy);
if (!view) {
return;
}
moveresize(view, DWL_CURSOR_MOVE, 0);
}
static void
void
static void
moverequest(struct wl_listener *listener, void *data)
{
/* This event is raised when a client would like to begin an interactive
* move, typically because the user clicked on their client-side
* decorations. Note that a more sophisticated compositor should check the
* provied serial against a list of button press serials sent to this
* client, to prevent the client from requesting this whenever they want. */
struct dwl_view *view = wl_container_of(listener, view, request_move);
moveresize(view, DWL_CURSOR_MOVE, 0);
}
static void
void
}
void
setcursor(struct wl_listener *listener, void *data)
{
struct dwl_server *server = wl_container_of(
listener, server, request_cursor);
/* This event is rasied by the seat when a client provides a cursor image */
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wlr_seat_client *focused_client =
server->seat->pointer_state.focused_client;
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. */
if (focused_client == event->seat_client) {
/* Once we've vetted the client, we can tell the cursor to use the
* provided surface as the cursor image. It will set the hardware cursor
* on the output that it's currently on and continue to do so as the
* cursor moves between outputs. */
wlr_cursor_set_surface(server->cursor, event->surface,
event->hotspot_x, event->hotspot_y);
}
/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
* client, either a toplevel (application window) or popup. */
struct dwl_server *server =
wl_container_of(listener, server, new_xdg_surface);
struct wlr_xdg_surface *xdg_surface = data;
if (xdg_surface->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
return;
if (fork() == 0) {
setsid();
execvp(((char **)arg->v)[0], (char **)arg->v);
fprintf(stderr, "dwl: execvp %s", ((char **)arg->v)[0]);
perror(" failed");
exit(EXIT_FAILURE);
/* Allocate a dwl_view for this surface */
struct dwl_view *view =
calloc(1, sizeof(struct dwl_view));
view->server = server;
view->xdg_surface = xdg_surface;
bool
xytosurface(struct dwl_view *view, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
/*
* XDG toplevels may have nested surfaces, such as popup windows for context
* menus or tooltips. This function tests if any of those are underneath the
* coordinates lx and ly (in output Layout Coordinates). If so, it sets the
* surface pointer to that wlr_surface and the sx and sy coordinates to the
* coordinates relative to that surface's top-left corner.
*/
double view_sx = lx - view->x;
double view_sy = ly - view->y;
/* Listen to the various events it can emit */
view->map.notify = maprequest;
wl_signal_add(&xdg_surface->events.map, &view->map);
view->unmap.notify = unmapnotify;
wl_signal_add(&xdg_surface->events.unmap, &view->unmap);
view->destroy.notify = destroynotify;
wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
struct wlr_surface_state *state = &view->xdg_surface->surface->current;
/* cotd */
struct wlr_xdg_toplevel *toplevel = xdg_surface->toplevel;
view->request_move.notify = moverequest;
wl_signal_add(&toplevel->events.request_move, &view->request_move);
view->request_resize.notify = resizerequest;
wl_signal_add(&toplevel->events.request_resize, &view->request_resize);
double _sx, _sy;
struct wlr_surface *_surface = NULL;
_surface = wlr_xdg_surface_surface_at(
view->xdg_surface, view_sx, view_sy, &_sx, &_sy);
/* Add it to the list of views. */
wl_list_insert(&server->views, &view->link);
if (_surface != NULL) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return true;
}
return false;
}
struct dwl_view *
xytoview(struct dwl_server *server, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy)
{
/* This iterates over all of our surfaces and attempts to find one under the
* cursor. This relies on server->views being ordered from top-to-bottom. */
struct dwl_view *view;
wl_list_for_each(view, &server->views, link) {
if (xytosurface(view, lx, ly, surface, sx, sy)) {
return view;
}
}
return NULL;