MBGZ5B4CBCVFCGPJQBEIABE36HVZMOPI3WWJKQCAIYA2A6ZEXVBQC R5PTRDZ52GPVS3572NJBRZQEBU3YVNUV4KYO4ICNIWQ3UUIPAUMQC 7QP2Q5MUDMETQEZD2FRAVIFPIFNURQDKWJ32LJCK3XJU56BCPFFAC Q2X3PNJKODBITH6W5ZNPJULJRQN6XJTEVYLEEBUXEAQTHIWUWPAAC 7B74AT3BXYB7PVW4F6SGQNPMHOU5TEV5TZ54CG6VSQI46XSEKWXQC BFWKVWAIUKHCZVRA62GW6QZUEUKQLW365HUWIVKTEIPJNJSOZBAQC 7UDWES3V56FD5L7VJXSFC6POZ7SXN4Z2JNJQ3XBVN7KBZD6AXTDQC /* If there are is a drag icon, update its position *//* For anyone who wants to change this function: for some reason* (maybe a wlroots bug?, or is it intended?) if we change the node position* before telling the seat for a motion, the clients don't recognize the drag */if (seat->drag && (icon = seat->drag->icon))wlr_scene_node_set_position(icon->data, cursor->x + icon->surface->sx,cursor->y + icon->surface->sy);