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static void rendered(struct wlr_surface *surface, int sx, int sy, void *data);
rendered(struct wlr_surface *surface, int sx, int sy, void *data){ struct timespec *now = data; wlr_surface_send_frame_done(surface, now);}void
rendered(struct wlr_surface *surface, int sx, int sy, void *data)
{
struct timespec *now = data;
wlr_surface_send_frame_done(surface, now);
}
void
wlr_surface_send_frame_done(client_surface(c), &now);
if (VISIBLEON(c, c->mon)) client_for_each_surface(c, rendered, &now);
if (VISIBLEON(c, c->mon))
client_for_each_surface(c, rendered, &now);