Closes: https://github.com/djpohly/dwl/issues/408
TX762IURWXRS26W76LLJXGO2GWOZAR6FIWZGYTLIBTJGRNIQ2T3QC
Client *w = NULL;
LayerSurface *l = NULL;
int type = toplevel_from_wlr_surface(old, &w, &l);
if (type == LayerShell && wlr_scene_node_coords(&l->scene->node, &unused_lx, &unused_ly)
&& l->layer_surface->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {
if (old_client_type == LayerShell && wlr_scene_node_coords(
&old_l->scene->node, &unused_lx, &unused_ly)
&& old_l->layer_surface->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP) {