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left = math.floor(left), -- left margin for text; line numbers go to the left of thisy, screen_bottom1.pos = Text.draw(State, line_index, y, startpos, hide_cursor, show_line_numbers)edit.put_cursor_on_next_text_line(State)edit.put_cursor_on_next_text_line(State)for i=1,math.floor(-dy) doText.down(State)endfor i=1,math.floor(dy) doText.up(State)end--? print('=> y', y)elseif line.mode == 'drawing' theny = y+Drawing_padding_topDrawing.draw(State, line_index, y)y = y + Drawing.pixels(line.h, State.width) + Drawing_padding_bottomelseprint(line.mode)assert(false)local buttonx = State.left-Margin_left+4if show_line_numbers thenbuttonx = 4 -- HACK: position draw buttons at a fixed x on screenendbutton(State, 'draw', {x=buttonx, y=y+4, w=12,h=12, color={1,1,0},icon = icon.insert_drawing,onpress1 = function()Drawing.before = snapshot(State, line_index-1, line_index)table.insert(State.lines, line_index, {mode='drawing', y=y, h=256/2, points={}, shapes={}, pending={}})table.insert(State.line_cache, line_index, {})if State.cursor1.line >= line_index thenState.cursor1.line = State.cursor1.line+1endschedule_save(State)record_undo_event(State, {before=Drawing.before, after=snapshot(State, line_index-1, line_index+1)})end,})function edit.draw(State, hide_cursor, show_line_numbers)State.button_handlers = {}App.color(Text_color)right = math.floor(right),if State.lines[State.cursor1.line].mode == 'text' thenbreakendState.cursor1.line = State.cursor1.line+1State.cursor1.pos = 1endendfunction edit.put_cursor_on_next_text_line(State)while true doif State.cursor1.line >= #State.lines thenbreakendedit.put_cursor_on_next_text_line(State)endendfunction edit.invalid1(State, loc1)
edit.draw(Editor_state, --[[hide cursor?]] Show_file_navigator, --[[show line numbers]] true)if Show_log_browser_side then-- dividerApp.color(Divider_color)love.graphics.rectangle('fill', App.screen.width/2-1,Menu_status_bar_height, 3,App.screen.height)--love.window.setTitle('lines.love - source - '..Editor_state.filename)
source.switch_to_file(s..'.lua')love.window.setTitle('lines.love - source - '..Editor_state.filename)reset_file_navigator()
function edit.put_cursor_on_first_text_line(State)for i,line in ipairs(State.lines) doif line.mode == 'text' thenState.cursor1 = {line=i, pos=1}breakend
function edit.put_cursor_on_next_text_line(State)while true doif State.cursor1.line >= #State.lines thenbreakendif State.lines[State.cursor1.line].mode == 'text' thenbreakendState.cursor1.line = State.cursor1.line+1State.cursor1.pos = 1
button(State, 'draw', {x=4, y=y+4, w=12,h=12, color={1,1,0},
local buttonx = State.left-Margin_left+4if show_line_numbers thenbuttonx = 4 -- HACK: position draw buttons at a fixed x on screenendbutton(State, 'draw', {x=buttonx, y=y+4, w=12,h=12, color={1,1,0},
function edit.put_cursor_on_next_text_line(State)while true doif State.cursor1.line >= #State.lines thenbreakif State.lines[State.cursor1.line].mode == 'text' thenbreakendState.cursor1.line = State.cursor1.line+1State.cursor1.pos = 1end