draw_menu = function() love.graphics.setFont(Font) App.color(Menu_background) love.graphics.rectangle('fill', 0,0, App.screen.width, Menu_bottom) -- settings button on right local r = settings_button(Safe_width-5) local x, y = Menu_left+5, Menu_top+5 -- main menu on left App.color(White) love.graphics.print(Current_pane_index, x+5, Menu_top+5+2) App.color(Normal_color) x = x+5 + Font:getWidth(tostring(Current_pane_index)) + 10 x = run_button(x, y) x, y = save_button(x, y, r) x, y = load_button(x, y, r) x, y = copy_button(x, y, r) x, y = paste_button(x, y, r) if Current_pane.filename then if has_local_modifications(Current_pane.filename) then x, y = stash_button(x, y, r) x, y = revert_button(x, y, r) elseif can_be_unstashed(Current_pane) then x, y = unstash_button(x, y, r) end end x, y = new_pane_button(x, y, r) x, y = delete_pane_button(x, y, r) -- done computing all menu buttons; now redraw them with a background under them redraw_overflow_buttons(y) -- nav buttons along sides if Current_pane_index > 1 then previous_pane_button() end if Current_pane_index < #Panes then next_pane_button(Menu_left + Safe_width) end if Show_menu == 'settings' then draw_settings_menu() end end