-- draw a button in the menu if possible -- if not, stash it behind an overflow ('>>') button overflowable_button = function(name, x, y, r, onpress1, final_button, tooltip_text, fg) local w = Font:getWidth(name)+10 local x2, y2 = maybe_draw_overflow_button(x, y, w, r, final_button) if Overflow_button then -- overflow if Show_menu ~= 'overflow' then return x, y else y = y2 + 10 end end styled_button(name, x,y, onpress1, tooltip_text, fg) if Overflow_button then return x, y+Line_height else return x+w+10, y end end