Use random_in_bounds() in another place, and, for paranoia's sake, check

that monsters don't run off the grid instead of the map.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8794 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dolorous  on January 26, 2009
4DVSA4UKEO3B44LGKGQYIIP2YF2A33ACY2TMO7CNGUBML6REPCYAC
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