sleeping.
4VQFVECMLXMCHJR6V3FLI6J67JT7VTKG72YAVANCODQQHZD7FNHQC FDHD7V6HABWK4GZUYVHXW2GOCWCMDXGYQKSGSDGBV6AKO2RIYLDQC YZMBVWADA6MSQQ6MZWT4DGCG3FSJGAHBJ3F6NULFJNFLAXHCGZEAC SLS2XJULEDJ4THKXXVQ2XPTO47773EYMG4FPIRDN63BXY3QLMSLQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC X5WLJCJVW55SXZVP7IKP7ADCJIGNKN4PKAXFECVR6TNK7XSMZR7QC ADIVVYTV2MJ3XVRYDNBLPTAEACCNF27XZDCRVZFQEHRHPMZGNITQC OKYT7CZ6LO3MUM4YWQUUKBYD4HGA334ILTEF6VE5TT2L7ZNOOXTQC 5MLWKDBEOOD6YJEIVDU7KR3B45DPGH77OSQZR3UQAJPPTEP2XCRQC case ENCH_GLOWING_SHAPESHIFTER: // This ench never runs out!// Number of actions is fine for shapeshifters.// Don't change shape while taking the stairs because// monster_polymorph has an assert about it. -caoif (!(this->flags & MF_TAKING_STAIRS)
case ENCH_GLOWING_SHAPESHIFTER: // This ench never runs out!// Number of actions is fine for shapeshifters. Don't change// shape while taking the stairs because monster_polymorph() has// an assert about it. -caoif (!(this->flags & MF_TAKING_STAIRS) && !asleep()