OOD monster generation now starts only if you stay on a level for long enough

(700 turns on D:1, declining linearly to ~0 turns on D:7). Similar rules apply for extreme OOD generation.

Breaks save compatibility with earlier 0.3 saves.

Needs playtesting, perhaps some relaxation of the rules for moderate OODness if the monster mix gets too bland.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1368 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dshaligram  on April 25, 2007
52W74WXL5XIH6YFJBQRVAO47YHCS3CPMUUZS4Q3AZ3HAPDWMT54AC
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