git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3191 c06c8d41-db1a-0410-9941-cceddc491573
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// if their current target is another monser which is sitting in
// if their current target is another monster which is sitting in
// shield itself from electricty.
// shield itself from electricity.
monsters *mons = &menv[mid]; if (!mons_class_flag(mons->type, M_WALL_SHIELDED))
monsters *mons = &menv[mid];
if (!mons_class_flag(mons->type, M_WALL_SHIELDED))
monsters *mon = &menv[mid]; if (!mons_class_flag(mon->type, M_WALL_SHIELDED))
monsters *mon = &menv[mid];
if (!mons_class_flag(mon->type, M_WALL_SHIELDED))