teleportation, and don't make the player cast Blink if such an artefact will stop it.
6CRTBHAC5WSUAKSNOYD7B27WXKJYQXVEZNAORBINLT2R5WFI7MYAC FM4LIPXOMA65AXD33QNNRVMURTVCLGB7NCQYYS6I3DPOZFIKN4XQC ZF6STV5NEMEP5O5S6QO52R2CS5JEAGUQA5OKSBI2BIWF3OLZP4CQC QK7YLIH7SWBSL3OEBQJYVFNTW4XT5FF6U3GPKW7PEGHBLPV3TVQAC KFULGQQOHWUTXOM3BXCCYPGGVGGY4Z6265XUFRCBPNLTZAEHJZSQC BMXIXQKM2247TENYZSOULFAT6VSZJNGGFBQ3SN7IOM4ROQRVTHZAC FAVME2A2U4OUKN2BTISAG5PCI5Y4BN6YVFKCSQQHHZLEVVVF4LKAC V25XPIUUPVMKRK663D33PWE3GFQR47XZAV642T2NYGRFWZR5LT6AC 7DHFQM7MCCELAZL3YR53E263WMSQHQECCI5D7MCPQEF7B56IB2EAC HCVH2CWL32UD66O6Z7ZYDUASWN3RF5TW6FSWURGMD7MELKB772FAC RDOOG5LBE5TCTFYCKJIB7TGGTRFX4HBLMJZYXS5TCFWNCU3QII5QC // Don't attempt to transform the player if the transformation will fail.
// Don't attempt to teleport the player if the teleportation will// fail.if (!_teleportation_check(spell))return (XOM_DID_NOTHING);// Don't attempt to transform the player if the transformation will// fail.
// The Xom teleportation train takes you on instant teleportation// to a few random areas, stopping randomly but most likely in// an area that is not dangerous to you.
// The Xom teleportation train takes you on instant// teleportation to a few random areas, stopping randomly but// most likely in an area that is not dangerous to you.