as well.
Give more informative message when player tries to go through a stone arch.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2106 c06c8d41-db1a-0410-9941-cceddc491573
6DO3DRQ3FSJWBJD2ZW47BTNHCSBSOKCUV5HL34XO3CWPXP4QC6CAC
// Create Horn of Geryon
{
int islot = get_item_slot();
if (islot == NON_ITEM)
break;
mitm[islot].base_type = OBJ_MISCELLANY;
mitm[islot].sub_type = MISC_HORN_OF_GERYON;
mitm[islot].plus = 0;
mitm[islot].plus2 = 0;
mitm[islot].special = 0;
mitm[islot].flags = 0;
mitm[islot].quantity = 1;
set_ident_flags( mitm[ islot ], ISFLAG_IDENT_MASK );
move_item_to_grid( &islot, you.x_pos, you.y_pos );
msg::streams(MSGCH_DIAGNOSTICS) << "Made "
<< mitm[islot].name(DESC_NOCAP_A)
<< std::endl;
}