Another of those commits on monster speech, hopefully the last one for

some time, though. I added a new prefix "related" if the player character has the same genus as the monster. My new prefix additions (hostile, related and religion) can now be skipped in the speech lookup, which fixes a couple of problems where several monsters were forced silent because of lookup problems. Also clean up the lookup process for silence, allow charmed monsters to sometimes speak (if rarely) and added several debugging statements that are also mentioned in monster_speech.txt that is now clearer than ever before (I hope).

Fixed a couple of bugs in the monster shape calculation where the old glyphs were still being used. Also, a Draconian character eating any type of Draconian will now count as cannibalism.

Also: FR 1894060: Level annotations now prompt for confirmation if they contain an exclamation mark (rather than "WARN"). Fix 1859443: Arriving on a square via staircase now calls request_autopickup and will describe items on the square.

Oh, and fix init.txt to really allow reading in macros from external files.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3604 c06c8d41-db1a-0410-9941-cceddc491573

Created by  j-p-e-g  on March 11, 2008
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