Travel will now avoid deep water unless you're permanently safe in it.

Failing to displace a monster triggers an interrupt. Fixed up autoinscription a bit more.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3004 c06c8d41-db1a-0410-9941-cceddc491573

Created by  haranp  on December 5, 2007
6VWEOFSQULR4MFAPQATLUPHQVSOGB4LGSSTDWLRROFDC62TDW2VAC
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