Nerf early mutation gain

After concerns from James Meickle and watching a few characters on CDO, I've instated two small nerfs:

  • It is not possible to have a long run of mutations in the early game; you are capped at 3 mutations per 4 levels.

  • Tier 1 mutations do not start to appear until level 12; tier 2 mutations do not start until level 6.

Signed-off-by: Darshan Shaligram <dshaligram@users.sourceforge.net>

Created by  Stefan O'Rear  on October 26, 2009
AQAPQMNVQUVIHDEUB6J647LXIFNC65KOOVXDDXCFFN6P6JXZV64QC
Change contents