Note that helmets which are winged/plumed/etc aren't necessarily special.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10090 c06c8d41-db1a-0410-9941-cceddc491573
ASJHDNKN5X7QICNYNSYZLACL5B2KEEAJVUPNUM7IZCFIUXMVTYWQC N3SLSCFJXMJBIKHAECFQETCBI3CDDYUT7D644X5XXOO75IFDG65AC RVST2QHYJ757ZHK4AUJ5NGPDZ44AD6RVFVXYPKQIBJXZBDNUCHXQC LWVP2PEWXDDSVOYQDOMHBW267KDDT6FS7ZN7IZUYRENTSSZMVIUQC 37U62WZZUVEKYMTBNX57ZUUFXHGH5EWS4CGHQO4QXGJIJU4RLBPAC B2QTPDKXHFWGVVV7MI5POKHHGCZLFLV6OHN4FPKIIHEGYL65STYQC R5Q2OJMXNVK5RPXIKLTHHAOP67XOBB44AZKKZ2TOI3USPL6HACXAC PFQAR3EWCVJXCXU7VHWZOXA2FSYLFJ6EE3WG5FVOVYTXASCAXWEAC WQU4ORZR2C52JNRTH5DN4XKNLEC4Q4SUZ7MLO6MBU6SSL2YXLSOAC in two flavours: predefined artefacts ('fixedarts'), and randomlycreated ones ('randarts'). Artefacts will always carry unusual names,for example "golden sword" or "shimmering scale mail". Also, artefacts
in two flavours: randomly created artefacts ('randarts') and predefinedones ('unrandarts'), . Artefacts will always carry unusual names, forexample "golden sword" or "shimmering scale mail". Also, artefacts
fact that most artefacts are randomly generated. Furthermore, even fixedartefacts cannot be wished for, as scrolls of acquirement produce randomitems in general. Likewise, there are no sure-fire means of life saving(the closest equivalents are controlled blinks, and good religiousstandings for some deities).
fact that most artefacts are randomly generated. Furthermore, evennon-random artefacts cannot be wished for, as scrolls of acquirementproduce random items in general. Likewise, there are no sure-fire meansof life saving (the closest equivalents are controlled blinks, and goodreligious standings for some deities).