Mark bazaar entry points using feature markers so the player enters at the right place even if the bazaar uses stone arches as decorative elements.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1992 c06c8d41-db1a-0410-9941-cceddc491573
BNP25NWD5OXPQEPLM3YJRJCRE24DH55RZKFCZPUX5NLWGOSBIYGAC
# Safe 2
NAME: bzr_entry_005
TAGS: bzr_entry
ORIENT: float
SHUFFLE: wlW
MARKER: O = lua:bazaar_portal()
MAP
wwwww
wwwwwww
ww<O>ww
wwwwwww
wwwww
ENDMAP
###############################################################################
# Portal along the road
NAME: bzr_entry_006
TAGS: bzr_entry
ORIENT: float
SHUFFLE: XU, TUV
SUBST: X=.
MARKER: O = lua:bazaar_portal()
MAP
xxx
xxOxx
xxx.X.xxx
.U.....U.
xxxxxxxxx
ENDMAP
###############################################################################
xxxxxxxxx
xxxx>xxxx
xxx...xxx
xx..A..xx
x<.A.A.>x
xx..A..xx
xxx...xxx
xxxx>xxxx
xxxxxxxxx
xxxxxxxxxxxxxxx
xxxxxxx>xxxxxxx
xxxxxx...xxxxxx
xxxxx.....xxxxx
xxxx...A...xxxx
xxx.........xxx
xx...........xx
x<..A.....A..>x
xx...........xx
xxx.........xxx
xxxx...A...xxxx
xxxxx.....xxxxx
xxxxxx...xxxxxx
xxxxxxx>xxxxxxx
xxxxxxxxxxxxxxx
xxxxxxxxxxxxx
xxxxxxxwwwxxx
xxxwwx....Axx
x<...+.def.>x
xxxwwx....Bxx
xxxxxxxwwwxxx
xxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxwwwwwxxxxxx
xxxxxxxxxxwwww...wwwxxxx
xwwwwwwwwww....A...wwxxx
xw<......d+....e....+f>x
xwwwwwwwwww....B...wwxxx
xxxxxxxxxxwwww...wwwxxxx
xxxxxxxxxxxxxwwwwwxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxx
ITEM: any wand
KFEAT: B = distillery shop
#ITEM: any wand, cursed ring of levitation
ITEM: any wand, ring of levitation
SHUFFLE: leAB/wdBA
: bazaar_message(_G)
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxx......>......xxxxxxxxxx
xxxx.........................xxxx
xx.....l.................l.....xx
xx......l...............l.......x
xl....A.ll.............ll.A....lx
xl......l...............l......lx
xll...........................llx
xllll.......................llllx
xlllllll.................lllllllx
xllllllllllll.......llllllllllllx
xlllllllllllllllllllllllllllllllx
x...lllllllllllllllllllllllll...x
x........lllllllllllllll........x
x............lllllll............x
x..............lll..............x
xxxxx.......................xxxxx
x...x.......................x...x
x.B.+.......................+.B.x
x...x..........<e>..........x...x
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
NAME: bazaar_row
TAGS: bazaar
FLAGS: no_rotate
ORIENT: encompass
SHUFFLE: Aa/Bb/Cc/Dd/Ee/Ff
SHUFFLE: Aa/Zz, Bb/Yy, Cc/Rr, Dd/Ss
KFEAT: A = any shop / antique weapon shop
KFEAT: B = any shop / antique armour shop
KFEAT: C = any shop / wand shop
KFEAT: D = any shop / jewellery shop
KFEAT: E = any shop / weapon shop / armour shop
KFEAT: F = any shop / book shop / scroll shop
SUBST: a=T, b=T, c=T, d=T, e=T, f=T
SUBST: z=V, y=V, r=V, s=V
KFEAT: Z = stone_arch
KFEAT: Y = stone_arch
KFEAT: R = stone_arch
KFEAT: S = stone_arch
SHUFFLE: lw
SUBST: w:wWx, l:lx
xxxxxxxxxxx
xx...>...xx
x..A...A..x
x.........x
xllll.llllx
x....>....x
x..d...d..x
xx...<...xx
xxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxAxxxxxxxxxxxCxxxxxxxxxxxExxxxxxxxxxxxxxxx
xxx.....xxxxxxx...xxxxxxxxx...xxxxxxxxx...xxxxxxx.....xxx
xx..www..xxxxxx.a.xxxxxxxxx.c.xxxxxxxxx.e.xxxxxx..lll..xx
x<.wwwww..+...........+...........+...........+..lllll.>x
xx..www..xxxxxx.b.xxxxxxxxx.d.xxxxxxxxx.f.xxxxxx..lll..xx
xx......xxxxxxx...xxxxxxxxx...xxxxxxxxx...xxxxxxx.....xxx
xxxxxxxxxxxxxxxxBxxxxxxxxxxxDxxxxxxxxxxxFxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
NAME: bazaar_circle_1
CHANCE: 2
TAGS: bazaar
FLAGS: no_rotate
ORIENT: encompass
SHUFFLE: ABCD, EFGH
SUBST: H=>, A=T, B=T
KFEAT: C = any shop
KFEAT: D = any shop
KFEAT: E = any shop
KFEAT: F = any shop
KFEAT: G = any shop
: bazaar_message(_G)
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
x.....xxxxxxxxxx...xxxxxxxxxx.....x
x..E..+.......+.....+.......+..H..x
x.....xxxxxxxxx..D..xxxxxxxxx.....x
xx...xxxxx....+.....+....xxxxx...xx
xxx+xxx....xxxxx...xxxxx....xxx+xxx
xxx.xx..xxxxxxxxx+xxxxxxxxx..xx.xxx
xxx.x..xxxxxxxxxx+xxxxxxxxxx..x.xxx
xxx+x+xxxxxxxxxx...xxxxxxxxxx+x+xxx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xx.....xxxxxx.........xxxxxx.....xx
xx..A..xxxxxT....<....Txxxxx..B..xx
xx.....xxxxxx.........xxxxxx.....xx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xxx+x+xxxxxxxxxx...xxxxxxxxxx+x+xxx
xxx.x..xxxxxxxxxx+xxxxxxxxxx..x.xxx
xxx.xx..xxxxxxxxx+xxxxxxxxx..xx.xxx
xxx+xxx....xxxxx...xxxxx....xxx+xxx
xx...xxxxx....+.....+....xxxxx...xx
x.....xxxxxxxxx..C..xxxxxxxxx.....x
x..G..+.......+.....+.......+..F..x
x.....xxxxxxxxxx...xxxxxxxxxx.....x
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
NAME: bazaar_circle_2
CHANCE: 2
TAGS: bazaar
FLAGS: no_rotate
ORIENT: encompass
SHUFFLE: EFGH
SUBST: H=>, D=T, C=T
KFEAT: A = any shop
KFEAT: B = any shop
KFEAT: E = any shop
KFEAT: F = any shop
KFEAT: G = any shop
: bazaar_message(_G)
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
x.....xxxxxxxxxx...xxxxxxxxxx.....x
x..H..xxxxxxxxx.....xxxxxxxxx..E..x
x.....xxxxxxxxx..D..xxxxxxxxx.....x
xx...xxxxx....+.....+....xxxxx...xx
xxx+xxx....xxxxx...xxxxx....xxx+xxx
xxx.xx..xxxxxxxxx+xxxxxxxxx..xx.xxx
xxx.x..xxxxxxxxxx+xxxxxxxxxx..x.xxx
xxx+x+xxxxxxxxxx...xxxxxxxxxx+x+xxx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xx.....xxxxxx.........xxxxxx.....xx
xx..A..xxxxxT....<....Txxxxx..B..xx
xx.....xxxxxx.........xxxxxx.....xx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xxx+x+xxxxxxxxxx...xxxxxxxxxx+x+xxx
xxx.x..xxxxxxxxxx+xxxxxxxxxx..x.xxx
xxx.xx..xxxxxxxxx+xxxxxxxxx..xx.xxx
xxx+xxx....xxxxx...xxxxx....xxx+xxx
xx...xxxxx....+.....+....xxxxx...xx
x.....xxxxxxxxx..C..xxxxxxxxx.....x
x..G..xxxxxxxxx.....xxxxxxxxx..F..x
x.....xxxxxxxxxx...xxxxxxxxxx.....x
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
NAME: bazaar_circle_3
CHANCE: 2
TAGS: bazaar
FLAGS: no_rotate
ORIENT: encompass
SHUFFLE: EFGH
SUBST: A=>, D=T, C=T
KFEAT: B = any shop
KFEAT: H = any shop
KFEAT: E = any shop
KFEAT: F = any shop
KFEAT: G = any shop
: bazaar_message(_G)
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
x.....xxxxxxxxxx...xxxxxxxxxx.....x
x..H..+.......+.....+.......+..E..x
x.....xxxxxxxxx..D..xxxxxxxxx.....x
xx...xxxxxxxxxx.....xxxxxxxxxx...xx
xxx+xxxxxxxxxxxx...xxxxxxxxxxxx+xxx
xxx.xxxxxxxxxxxxx+xxxxxxxxxxxxx.xxx
xxx.xxxxxxxxxxxxx+xxxxxxxxxxxxx.xxx
xxx+xxxxxxxxxxxx...xxxxxxxxxxxx+xxx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xx.....xxxxxx.........xxxxxx.....xx
xx..A..xxxxxT....<....Txxxxx..B..xx
xx.....xxxxxx.........xxxxxx.....xx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xxx+xxxxxxxxxxxx...xxxxxxxxxxxx+xxx
xxx.xxxxxxxxxxxxx+xxxxxxxxxxxxx.xxx
xxx.xxxxxxxxxxxxx+xxxxxxxxxxxxx.xxx
xxx+xxxxxxxxxxxx...xxxxxxxxxxxx+xxx
xx...xxxxxxxxxx.....xxxxxxxxxx...xx
x.....xxxxxxxxx..C..xxxxxxxxx.....x
x..G..+.......+.....+.......+..F..x
x.....xxxxxxxxxx...xxxxxxxxxx.....x
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
NAME: bazaar_circle_4
CHANCE: 1
TAGS: bazaar
FLAGS: no_rotate
ORIENT: encompass
SHUFFLE: ABCDEF
KFEAT: A = any shop
KFEAT: B = any shop
KFEAT: E = any shop
KFEAT: C = any shop
KFEAT: D = any shop
: bazaar_message(_G)
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
x.....xxxxxxxxxx...xxxxxxxxxx.....x
x..C..+.......+.....xxxxxxxxx..T..x
x.....xxxxxxxxx..D..xxxxxxxxx.....x
xx...xxxxxxxxxx.....xxxxxxxxxx...xx
xxx+xxxxxx.xxxxx...xxxxxxxxxxxx+xxx
xxx.xxxxxxxxxxxxx+xxxxxxxxxxxxx.xxx
xxx.xxxxxxxxxxxxx+xxxxxxxxxxxxx.xxx
xxx+xxxxxxxxxxxx...xxxxxxxxxxxx+xxx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xx.....xxxxxx.........xxxxxx.....xx
xx..A..xxxxxT....<....Txxxxx..>..xx
xx.....xxxxxx.........xxxxxx.....xx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xxx+xxxxxxxxxxxx...xxxxxxxxxxxx+xxx
xxx.xxxxxxxxxxxxxTxxxxxxxxxxxxx.xxx
xxx.xxxxxxxxxxxxxxxxxxxxxxxxxxx.xxx
xxx+xxxxxx.xxxxx...xxxxxxxxxxxx+xxx
xx...xxxxxxxxxx.....xxxxxxxxxx...xx
x.....xxxxxxxxx..E..xxxxxxxxx.....x
x..T..+.......+.....+.......+..B..x
x.....xxxxxxxxxx...xxxxxxxxxx.....x
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
NAME: bazaar_circle_5
CHANCE: 2
TAGS: bazaar
FLAGS: no_rotate
ORIENT: encompass
KFEAT: C = any shop
KFEAT: D = any shop
KFEAT: E = any shop
KFEAT: F = any shop
KFEAT: G = any shop
: bazaar_message(_G)
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
x.....xxxxxxxxxx...xxxxxxxxxx.....x
x..>..+.......+.....+.......+..E..x
x.....xxxxxxxxx..D..xxxxxxxxx.....x
xx...xxxxx....+.....+....xxxxx...xx
xxxxxxx....xxxxx...xxxxx....xxxxxxx
xxxxxx..xxxxxxxxxxxxxxxxxxx..xxxxxx
xxxxx..xxxxxxxxxxTxxxxxxxxxx..xxxxx
xxxxx+xxxxxxxxxx...xxxxxxxxxx+xxxxx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xx.....xxxxxx.........xxxxxx.....xx
xx..T..+....+....<....+....+..T..xx
xx.....xxxxxx.........xxxxxx.....xx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xxx+x+xxxxxxxxxx...xxxxxxxxxx+x+xxx
xxx.x..xxxxxxxxxxTxxxxxxxxxx..x.xxx
xxx.xx..xxxxxxxxxxxxxxxxxxx..xx.xxx
xxx+xxx....xxxxx...xxxxx....xxx+xxx
xx...xxxxx....+.....+....xxxxx...xx
x.....xxxxxxxxx..C..xxxxxxxxx.....x
x..G..xxxxxxxxx.....xxxxxxxxx..F..x
x.....xxxxxxxxxx...xxxxxxxxxx.....x
xx...xxxxxxxxxxxxxxxxxxxxxxxxx...xx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP
NAME: bazaar_circle_6
CHANCE: 3
TAGS: bazaar
FLAGS: no_rotate
ORIENT: encompass
KFEAT: A = any shop / antique armour shop
KFEAT: B = any shop / antique weapon shop
KFEAT: C = any shop / jewellery shop
KFEAT: D = any shop / book shop
: bazaar_message(_G)
MAP
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxx.....xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxx..D..xxxxxxxxxxxxxxx
xxxxxxxxxx....+.....+....xxxxxxxxxx
xxxxxxx....xxxxx...xxxxx....xxxxxxx
xxxxxx..xxxxxxxxxxxxxxxxxxx..xxxxxx
xxxxx..xxxxxxxxxx>xxxxxxxxxx..xxxxx
xxxxx+xxxxxxxxxx...xxxxxxxxxx+xxxxx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xx.....xxxxxx.........xxxxxx.....xx
xx..A..xxxxxT....<....Txxxxx..B..xx
xx.....xxxxxx.........xxxxxx.....xx
xxx...xxxxxxxx.......xxxxxxxx...xxx
xxxxx+xxxxxxxxxx...xxxxxxxxxx+xxxxx
xxxxx..xxxxxxxxxx+xxxxxxxxxx..xxxxx
xxxxxx..xxxxxxxxx+xxxxxxxxx..xxxxxx
xxxxxxx....xxxxx...xxxxx....xxxxxxx
xxxxxxxxxx....+.....+....xxxxxxxxxx
xxxxxxxxxxxxxxx..C..xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxx.....xxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxx...xxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
ENDMAP