pick up the corresponding ammunition.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9708 c06c8d41-db1a-0410-9941-cceddc491573
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if (type == MONS_DEEP_ELF_BLADEMASTER)
if (mon->type == MONS_DEEP_ELF_BLADEMASTER)
return (false);
return (true);
}
bool monsters::can_use_missile(const item_def &item) const
{
// Don't allow monsters to pick up missiles without the corresponding
// launcher. The opposite is okay, and sufficient wandering will
// hopefully take the monster to a stack of appropriate missiles.
if (!_needs_ranged_attack(this))