git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10131 c06c8d41-db1a-0410-9941-cceddc491573
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const int actdur = speed_to_duration(speed)*levels;
const int actdur = speed_to_duration(speed) * levels;
monster_die(this,KILL_MISC,-1,true);
monster_die(this, KILL_MISC, NON_MONSTER, true);
// If you are no longer dying you must be dead
// If you are no longer dying, you must be dead.
mprf("A nearby %s withers and dies.", this->name(DESC_PLAIN, false).c_str());
{ mprf("A nearby %s withers and dies.", this->name(DESC_PLAIN, false).c_str()); }
{
mprf("A nearby %s withers and dies.",
this->name(DESC_PLAIN, false).c_str());
}
return (2*FRESHEST_CORPSE + random2(10)) * speed_to_duration(mons->speed) * mons->speed/10;
return (2*FRESHEST_CORPSE + random2(10)) * speed_to_duration(mons->speed)
* mons->speed/10;
return (2 * FRESHEST_CORPSE + random2(10)) * speed_to_duration(mons->speed) * mons->speed / 10;
return (2 * FRESHEST_CORPSE + random2(10))
* speed_to_duration(mons->speed) * mons->speed / 10;