neutralised monsters (Zin's Recite may do that). Update !^ text to account for that.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6363 c06c8d41-db1a-0410-9941-cceddc491573
EVB3DOBZ7BON52YAVMVKXGLVIEGA6YWDKX2SNTFFMSLB2EWISZ5QC
"ones neutral, either temporarily or permanently. "
"Neutralising works better on natural beasts and worse on "
"demons and undead. If the neutralisation does not succeed, "
"then piety, food and Magic are still spent, but the "
"monster will not be healed. Only if you manage to neutralise "
"the monster, it is healed; you will also get piety for this. "
"Should a monster become permanently neutral, you'll gain "
"half of its experience value and the monster will "
"leave the level as quickly as possible.";
"ones neutral. Pacification works better on natural beasts "
"and worse on demons and undead. If the neutralisation does "
"not succeed, then piety, food and Magic are still spent, "
"but the monster will not be healed. If you successfully "
"pacify a monster, it is healed and you will gain half of "
"its experience value and some piety. Pacified monsters try "
"to leave the level as quickly as possible.";