automatically increase message "spam" as long as no
messages are added in speak.txt. An exception are the reaper
for whom I've added some fitting messages, and Xtahua who
already has messages that just were never output.
The following monsters that couldn't speak before and now potentially can: all cen-/yaktaurs, all draconians, all elves, (hob)goblin, merfolk, all orcs, hungry/flayed ghost, minotaur, curse skull/toe, Angel/Daeva, giants/cyclops, efreeti, sphinx, all kobolds, (ancient) lich, greater mummy/mummy priest, all naga, all ogres, all trolls, all vampires, human, hell knight, necromancer, vault guard, reaper, Polyphemus/Tiamat (have no speech defined), and Xtahua.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3545 c06c8d41-db1a-0410-9941-cceddc491573
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##################################
# The reaper has come for you!
##################################
reaper
@The_monster@ whispers, "Time's up, @player_name@!"
VISUAL:@The_monster@ beckons to you.
@The_monster@ shouts, "I have come for you, @player_name@!"
@The_monster@ shouts, "Death awaits you!"
@The_monster@ says, "Everyone has to die one time, and your time is now."
VISUAL:@The_monster@ draws a finger across @possessive@ throat.
@The_monster@ shouts, "You must die NOW!"
@The_monster@ shouts, "Die, @player_name@!"
%%%%