FQECWMRATPODMUSXXWK7HGDRB6ZVFDDBAHCOB4QKTPNVMSPPDQQQC
LBAEEWNFLP57VMYSLRSTQ5MNHSQJVFWYWQBMPXUQIOAVEP3YF7KAC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
3BYQVNIM2NMSGEW7MJCZDSH5WSQQDM5NKJFGR4GVMB6DGAOCOEXAC
JBB7GZTVO3UJSPFVELSP4WPJZ5SC5LY36FJJ7WF2BJGZTVPNIV3AC
do_noise = false; // Spell itself does the messaging
do_noise = false; // Spell itself does the messaging.
sumcount2 = 1 + random2(3) + random2( monster->hit_dice / 5 + 1);
sumcount2 = 1 + random2(3) + random2(monster->hit_dice / 5 + 1);