Don't generate lava creatures in the shallow dungeon.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1134 c06c8d41-db1a-0410-9941-cceddc491573
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if (attacker->id() == MONS_RED_WASP)
if (attacker->id() == MONS_RED_WASP || one_chance_in(3))
if (!defender->res_poison() && one_chance_in( damage_done > 4? 3 : 20 ))
int paralyse_roll = (damage_done > 4? 3 : 20); if (attacker->id() == MONS_YELLOW_WASP) paralyse_roll += 7; if (!defender->res_poison() && one_chance_in(paralyse_roll))
int paralyse_roll = (damage_done > 4? 3 : 20);
if (attacker->id() == MONS_YELLOW_WASP)
paralyse_roll += 7;
if (!defender->res_poison() && one_chance_in(paralyse_roll))
if (grd[x][y] == DNGN_LAVA)
if (grd[x][y] == DNGN_LAVA && level_number > 6)
* Abyssal god.
* New god.