Adjust monster generation difficulty to be closer to 0.2 averages, but with more variance. Early monster difficulty should be less brutal now.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2350 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dshaligram  on October 7, 2007
G3SVUGJAMRMS2NWM7UFVC7ZNFIYEAKAHM635U5D3CXTYKZLULZMAC
Change contents