Add various long-standing skeleton changes, to compensate for their

stairs-related weakness:

  • For consistency, skeletons created by vampire draining now have the normal duration of 200, instead of 90. To compensate for this, they are left 25% of the time imstead of 75%.

  • Skeletons can now be left after butchering corpses, with the same chance of 25%, so that vampires don't have an exclusive advantage.

  • Monsters that eat corpses (and effectively butcher them) can leave skeletons from doing so, with the same chance of 25%.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8095 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dolorous  on January 1, 2009
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