git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6223 c06c8d41-db1a-0410-9941-cceddc491573
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Later, they can hurl blasts of cleansing flame that are particularly
effective against unholy creatures, and eventually they can ask
the Shining One to send them help in the form of a Daeva, a powerful
divine being. The Shining One may occasionally directly intervene to
Later, they can hurl blasts of cleansing flame that are particularly
effective against unholy creatures, and, eventually, they can ask
the Shining One to send them help in the form of a Daeva, a powerful
divine being. The Shining One may occasionally directly intervene to
Kikubaaqudgha offers a power to recall your undead followers to your
near surroundings, will protect you against side effects of necromantic
magic, and allow you to permanently enslave undead creatures.
Kikubaaqudgha offers the power to recall your undead followers to your
near surroundings, will protect you against side effects of necromantic
magic, and allow you to permanently enslave undead creatures.
Yredelemnul gives you powers to raise corpses to fight on your side, to
recall your undead followers to your vicinity, and to drain the life
force of living creatures. Eventually, you'll gain a power to sway
Yredelemnul gives you the power to raise corpses to fight on your side,
to recall your undead followers to your vicinity, and to drain the life
force of living creatures. Eventually, you'll gain the power to sway
most and they gain a power to forget any spell at will, so as to learn
new ones. Sif Muna protects spellcasters against the negative effects
most, and they gain a power to forget any spell at will, so as to learn
new ones. Sif Muna protects spellcasters against the negative effects
Trog offers various powers to help you in battle, namely the ability to
go berserk at will and the ability to make wounds heal more quickly.
Trog offers various powers to help you in battle, namely the ability to
go berserk at will, and the ability to make wounds heal more quickly.
The healer god offers followers various means to heal themselves and
others, including ones to rid their body from effects surpassing those
of simple damage. Elyvilon will occasionally directly intervene to
The healer god offers followers various means to heal themselves and
others, including ones to rid their body from effects surpassing those
of simple damage. Elyvilon will occasionally directly intervene to
Followers of Lugonu gain powers to depart the Abyss at will, to banish
monsters there, and eventually to gate themselves into this realm of
chaos - at the cost of a part of their soul.
Apart from that, they may cause great damage to monsters, and gain an
ability to corrupt the ordered world, enabling them to open a gate for
creatures of the Abyss to pass through.
Followers of Lugonu gain powers to depart the Abyss at will, to banish
monsters there, and eventually to gate themselves into this realm of
chaos - at the cost of a part of their soul. Apart from that, they may
cause great damage to monsters, and gain an ability to corrupt the
ordered world, enabling them to open a gate for creatures of the Abyss
to pass through.
Beogh encourages followers to make use of orcish gear to be found in
the dungeon. Followers can smite their foes and may even gain orcish
followers of their own who may be blessed by Beogh in battle, and can
be recalled within a level as needed. Eventually, they'll gain the
power to walk on water.
Beogh will sometimes directly intervene to save a follower's life.
Beogh encourages followers to make use of orcish gear found in the
dungeon. Followers can smite their foes, and may even gain orcish
followers of their own, who may be blessed by Beogh in battle, and can
be recalled within a level as needed. Eventually, they'll gain the power
to walk on water. Beogh will sometimes directly intervene to save a
follower's life.