Add a tutorial hint for encountering an invisible monster and offer a

different healing message if you recently met an invisible monster, as suggested in FR 1964267. Killing an invisible monster does not yet reset the counter, though I guess it should. Also, disallow randart weapons to be named after Sif Muna. (Vehumet, too, maybe?)

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5052 c06c8d41-db1a-0410-9941-cceddc491573

Created by  j-p-e-g  on May 15, 2008
HMC247EGUJ3Q25DQ3VKUCIGLIO4SZORFQQWAPAF6S2WLQY3WU5TQC
Dependencies
In channels
main
Change contents