git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7384 c06c8d41-db1a-0410-9941-cceddc491573
IF72CZJ4EP6QNVWNDOI7WLLGLFCLA64MZYXVMRVOLMYGCTGDNREAC SIDH2P7NBIG5KEOE27XHD3ZT2NQ2OJZFN6VZXWNWYFFY5YVXSSVQC POP6UTTHSJGDU5NU7ENQJOZVFUHYM63HJ6HLPXDDLK7XFIP4XEIQC 6TEISZD7HYSSL24EOKIBNURU66KGSQX7B7SNAHBP4DQSAOTGH2MQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC M2EUGZPKR6XTZSLQYDO7CDBBR2WPPMCBIBKJSZW5P7KYUOUPZSZQC WQLOHSNCA3VOMDJF6IINJYKSYVYZEBPJJWBB33QSNE4RP5HEXPMAC GXXYPBFEWKRZQ6OBGYNS2EXZN52NGNV3UU3WM6S5R74CMJBAKGTAC 3OFG2YD2UOHC6UA7H7LWKOWCNFFSTDOXAA6L3KC335OF5RV3YOYQC // Choose a random follower in LOS, preferably a named one (10% chance).follower = choose_random_nearby_monster(0, suitable, true, true);
// Choose a random follower in LOS, preferably a named one, or a// priestly one for Beogh (10% chance).follower = choose_random_nearby_monster(0, suitable, true, true,god == GOD_BEOGH);
// Named monsters have doubled chances.int mon_weight = ((prefer_named && mon->is_named()) ? 2 : 1);
// Named or priestly monsters have doubled chances.int mon_weight = 1;if ((prefer_named && mon->is_named())|| (prefer_priest && mons_class_flag(mon->type, M_PRIEST))){mon_weight++;}