git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8797 c06c8d41-db1a-0410-9941-cceddc491573
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// monster will be sleeping after we move it
// The monster will be sleeping after we move it.
// If the monster is on the target square, fleeing won't work.
// If the monster is on the target square, fleeing won't // work.
// If the monster is on the target square, fleeing won't
// work.
// Randomize the target so we have a direction to flee.
// Randomise the target so we have a direction to // flee.
// Randomise the target so we have a direction to
// flee.
mpr( "backing off...", MSGCH_DIAGNOSTICS );
mpr("backing off...", MSGCH_DIAGNOSTICS);
mprf(MSGCH_DIAGNOSTICS, "shifted to (%d,%d)",
mprf(MSGCH_DIAGNOSTICS, "shifted to (%d, %d)",
for (int i = 0; i < moves; i++)
for (int i = 0; i < moves; ++i)