Ha, I knew there was a reason to cleaning up dungeon.cc - learning by

osmosis… :p

Anyway, killing the royal jelly now turns all stone walls on the level into clear rock, together with a cute message. This currently only works if you actually kill it on the bottom level

  • other than the lua magic, which sets a marker to work no matter where you kill the jelly (I think). Still, it's better than nothing.

Instead of introducing a wrapper function I probably should have made replace_area non-static, but I wasn't sure if there might be a better way to do this, and wanted to avoid having to change (and then possibly change back) all calls and their indenting.

I would have changed the rune probability as well, but I wasn't entirely sure, how. If I had to guess, I'd say that changing P -> O on the branch map is the way to go.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3986 c06c8d41-db1a-0410-9941-cceddc491573

Created by  j-p-e-g  on March 31, 2008
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