since it is called after level generation is complete.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2330 c06c8d41-db1a-0410-9941-cceddc491573
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CCMBDS5S4KEI4LJTVBFDDEGWRTWM4GQB2GLEUUT7TMQRXFLZ4HXQC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
#include "dungeon.h"
env.floor_colour = BLACK; env.rock_colour = BLACK; dgn_set_colours_from_monsters();
env.floor_colour = BLACK;
env.rock_colour = BLACK;
dgn_set_colours_from_monsters();
env.floor_colour = LIGHTGREY;
if (env.floor_colour == BLACK) env.floor_colour = LIGHTGREY;
if (env.floor_colour == BLACK)
env.rock_colour = BROWN;
if (env.rock_colour == BLACK) env.rock_colour = BROWN;
if (env.rock_colour == BLACK)