experience (i.e., plants and fungi).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9914 c06c8d41-db1a-0410-9941-cceddc491573
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K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
// Monster types that you can't gain experience from don't count as // monsters. if (mons_class_flag(mon->type, M_NO_EXP_GAIN)) return (false);
// Monster types that you can't gain experience from don't count as
// monsters.
if (mons_class_flag(mon->type, M_NO_EXP_GAIN))
return (false);
// ... unless it creates a "disturbance in the water".
// ...unless it creates a "disturbance in the water".
// Also don't target submerged monsters if there are other targets // in sight. (This might be too restrictive.)
// Also don't target submerged monsters if there are other targets
// in sight. (This might be too restrictive.)
// Also, don't target submerged monsters if there are other // targets in sight. (This might be too restrictive.)
// Also, don't target submerged monsters if there are other
// targets in sight. (This might be too restrictive.)