Fix bug #2510110: blood potions coagulating while in a monster's inventory

was causing crashes.

Get rid of drop_blood_potions_stack() and pick_up_blood_potions_stack(), replace with the more general merge_blood_potion_stacks() and merge_item_stacks().

When creating blood potions via debug command you can now specify how many turns away from coagulating/rotting it should be.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8471 c06c8d41-db1a-0410-9941-cceddc491573

Created by  zelgadis  on January 16, 2009
KEWUUIWZCM2VE6WZX4BC4DXGL7LBAWGLUPCPA4KCBCUL5ZQLECBAC
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