git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7465 c06c8d41-db1a-0410-9941-cceddc491573
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bool is_range_weapon(const item_def &item);bool is_range_weapon_type(weapon_type wtype);missile_type fires_ammo_type(const item_def &item);missile_type fires_ammo_type(weapon_type wtype);const char *ammo_name(missile_type ammo);const char *ammo_name(const item_def &bow);bool has_launcher(const item_def &ammo);bool is_throwable(const item_def &wpn, size_type bodysize = SIZE_MEDIUM,bool force = false);
bool is_range_weapon( const item_def &item ){return (fires_ammo_type( item ) != MI_NONE);}// Decide if something is launched or thrown.launch_retval is_launched(actor *actor, const item_def *launcher,const item_def &missile)
bool is_range_weapon(const item_def &item)
if (missile.base_type == OBJ_MISSILES&& launcher&& missile.launched_by(*launcher)){return (LRET_LAUNCHED);}return (is_throwable(missile, actor->body_size()) ? LRET_THROWN: LRET_FUMBLED);
return (fires_ammo_type(item) != MI_NONE);
// Decide if something is launched or thrown.launch_retval is_launched(actor *actor, const item_def *launcher,const item_def &missile){if (missile.base_type == OBJ_MISSILES&& launcher&& missile.launched_by(*launcher)){return (LRET_LAUNCHED);}return (is_throwable(missile, actor->body_size()) ? LRET_THROWN: LRET_FUMBLED);}