multischool spells.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10545 c06c8d41-db1a-0410-9941-cceddc491573
KTVZWJGFUNJK43WCVQUJHXQECQXD4XQTQIKKPOW4T5JAUIJTDW2AC for (ndx = 0; ndx <= SPTYP_LAST_EXPONENT; ndx++)
// Fill all disciplines into a vector, then shuffle the vector, and// train in that random order. That way, small xp pools don't always// train exclusively the first skill.std::vector<int> disc;for (int ndx = 0; ndx <= SPTYP_LAST_EXPONENT; ndx++)