and monsters; it now damages non-evil and non-unholy monsters (but only at a 50% rate); and, if you worship a good god, your followers resist it.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4204 c06c8d41-db1a-0410-9941-cceddc491573
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if (!you.is_undead && you.species != SP_DEMONSPAWN &&
!is_evil_god(you.religion))
{
canned_msg( MSG_YOU_RESIST );
if (you.is_undead || you.species != SP_DEMONSPAWN)
hurted = (hurted * 3) / 2;
else if (is_good_god(you.religion))