"Summon Demon" in many ways, as they have similar hit dice, but aren't evil, undead, or demonic.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3890 c06c8d41-db1a-0410-9941-cceddc491573
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create_monster( summon_any_demon(DEMON_COMMON), duration,
SAME_ATTITUDE(monster), monster->x, monster->y,
monster_type mons;
if (spell_cast == SPELL_SUMMON_DEMON)
mons = summon_any_demon(DEMON_COMMON);
else
mons = one_chance_in(monster->hit_dice / 4) ?
MONS_VERY_UGLY_THING : MONS_UGLY_THING;
create_monster( mons, duration, SAME_ATTITUDE(monster),
monster->x, monster->y,