Run some sanity checks when loading ghosts. If anything seems fishy

  • don't load the ghost(s)
  • print an error message mentioning the bones file
  • don't delete the bones file, so players can attach it to a bug report

The last point means that the player (or admin, in the case of the servers) has to delete a buggy bones file themselves, but the benefits of making tracking down bugs easier should outweigh that inconvenience.

Add a new wizmode command that calls debug_stethoscope even if the game is not compiled in debugging mode.

Also, Stone Soup 0.5 bones files are now officially incompatible with 0.4. (The changes to the spell ids cause ghosts casting spells to crash the game.)

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9832 c06c8d41-db1a-0410-9941-cceddc491573

Created by  j-p-e-g  on May 26, 2009
MRUMXF3YPJCHAW4DC7DHJR5O77LXAJLMA53IOJP4YEMAOZRNWNKAC
Dependencies
In channels
main
Change contents