git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10764 c06c8d41-db1a-0410-9941-cceddc491573
NJG6D3J3MWHIAYRAVMK4DYDEJV6T5ZCZ6TFUSQT4PIUHDQEO72PAC
ENDMAP
###################################
NAME: pan_surprise
TAGS: pan
KMONS: 1 = executioner
KITEM: 1 = executioner's axe
# It may be a surprise for the executioner as well if the player has high
# stealth -- an alarm trap would be found by most chars who dare Pan and thus
# spoil the fun.
MAP
xxxx
xx.x
x1x@
xxx
ENDMAP
###################################
# Sadly, this vault works well only in text. If we could get changing tiles,
# it would be great, but for now, these are static.
#
NAME: pan_disco_hall
TAGS: pan no_rotate
ORIENT: float
COLOUR: . = random
COLOUR: x = random
MONS: col:random plant
RTILE: x = wall_zot_blue / wall_zot_green / wall_zot_cyan / wall_zot_red /\
wall_zot_magenta / wall_zot_yellow
# alas, floor tiles are not distinguished from walls enough, commenting out:
# FTILE: . = floor_lair / floor_dirt / floor_hive / floor_rough_red /\
# floor_snake / floor_swamp
KFEAT: _ = floor
FTILE: _ = floor_hall
MAP
xx@xx
x1.1x
x...x
xxxxxxxxxxxxxxxxxx.xxxxxxxxxxxxxxxxxxxxxxx
x........................x...............x
x.x.x.x.x.x.x.x.x.x.x.x..x...............x
x........................x...............xxxxxx
x.x.x.x.x.x.x.x.x.x.x.x..x..............._....x
xxxx........................................_....x
x1.x........................................_....x
@..........................................._....x
x1.x........................................_....x
xxxx........................................_....x
x.xxxxxxxxxxxxxxxxxxxxx..x..............._....x
x.x...x...x...x...x...x..x...............xxxxxx
x.x...x...x...x...x...x..x...............x
x........................x...............x
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx