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void cast_refrigeration(int pow, bool monster_cast = false);
void cast_refrigeration(int pow, bool monster_cast = false, int caster = NON_MONSTER);
void cast_refrigeration(int pow, bool monster_cast = false,
int caster = NON_MONSTER);
void cast_refrigeration(int pow, bool monster_cast)
void cast_refrigeration(int pow, bool monster_cast, int caster)
ouch(hurted, NON_MONSTER, KILLED_BY_FREEZING);
ouch(hurted, caster, KILLED_BY_FREEZING);
cast_refrigeration(random2(12 * monster->hit_dice), true);
cast_refrigeration(random2(12 * monster->hit_dice), true, monster->mindex());
cast_refrigeration(random2(12 * monster->hit_dice), true,
monster->mindex());