message is the player.
When ENCH_ABJ times out and a new ENCH_ABJ is put back in before calling monster_die(), set it's duration to -1 so that monster_die() can tell that the monster "died" from being abjured or having its time run out.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8234 c06c8d41-db1a-0410-9941-cceddc491573
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