git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9411 c06c8d41-db1a-0410-9941-cceddc491573
OVYFNBS6TZ7DGYA3TYM7N244T4M6JE6ISAPOZKOMRRAQEEIVPXBQC
UADYVV3UD5ERJTZZJGY4EUQ4NJ2JSBG7YYUJ75ZRBIXRQXQKOJPAC
FIYBXLWALQINNQTHG2KNDUUTAQAZRDDLXW2XOVSKDKBADJ3XCJ4AC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC
OYTCBRC7LE44EUVRZVYTOOVKQWJ6P6YE3FXTOGUTNKEMLNWPHKSQC
5XNQ3SSNBFXFNWA6DPM74W6FH65NX665P3DMH6YCWVFOPZTJSYCQC
QS3ZRS3E6KL3YJHPKYEWCWJYRBJSXD5OOYF6Y25HZVECGPJRDB5QC
SDLKLUNFGVKDS55DDJZCBAVIB7NL3RRYPTACAY65SCUQKV6APFSAC
5V47S4NNTHWTSAHV3YLO2VGH7JTUIYJ3GBPDN5ZM4UQALT2ZEXDQC
6BYKOHEMLXXUKTH56UHJ6YQ6VWQCBWSSTCXFDT33RNID4G4ZUIKQC
VOXLOCDUHOAFIKRTSISYMOA2QFY3TSHQGR7BKGGQ2VZ5BUUKUQYAC
// Attempts to make missile weapons nicer to the player by
// reducing the extreme variance in damage done.
void scale_dice( dice_def &dice, int threshold )
// Attempts to make missile weapons nicer to the player by reducing the
// extreme variance in damage done.
void scale_dice(dice_def &dice, int threshold)