Added support for Unicode characters in the map display with ncursesw (enabled

by setting UNICODE_GLYPHS=y in makefile.unix).

Removed the (1,1) offset between map and grid. Both map and grid are now in sync.

Store object indexes instead of raw characters in env.map so that players can change charsets and have the display update immediately.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1552 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dshaligram  on June 7, 2007
PL6I2CMSTHY5ZHWVMIQE5YTM5S5VPKBNZM6QJVHZSSKOJGIJ5W4AC
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