Deal with slime creatures 'dying' when they merge with another slime creature. Still not quite working 100% properly.
Q2HRCK2GQEFQPRGIXAB6FPB3RYKXD4VLQS3HNQXRUXAMGEWMKWKQC if (arena::respawn && arena::to_respawn[midx] != -1)
if (arena::respawn && arena::to_respawn[midx] != -1// Don't respawn when a slime 'dies' from merging with another// slime.&& !(monster->type == MONS_SLIME_CREATURE && silent&& killer == KILL_MISC&& killer_index == NON_MONSTER))