suppression to match the latest C++ library.
Q4VPHG6G7JNENSG7S5IQ3GU5E5P6ZSXYCXMHWK6VY2POWQMXDEIAC
3AVTUQ5KWUIU33W4G7N3EFTIZDKDHGFUDDUPKWGWBZCZVQT5T5YQC
obj:*libstdc++*
fun:*save_game*}# Not sure what causes escape_path_spaces() in save_game() to leak, but# since we're going to be exiting right away it doesn't really matter.{ save_game_escape_path_leak Memcheck:Leak obj:* obj:*libstdc++* obj:*libstdc++* obj:*libstdc++* fun:*escape_path_spaces*
fun:*save_game*
}
# Not sure what causes escape_path_spaces() in save_game() to leak, but
# since we're going to be exiting right away it doesn't really matter.
{
save_game_escape_path_leak
Memcheck:Leak
obj:*
fun:*escape_path_spaces*