Fix for bug 1813676: handle_monster_move() should have been returning

immediately if applying the monster's enchantments caused the monster structure to be reset, thus rendering the monster invalid.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2482 c06c8d41-db1a-0410-9941-cceddc491573

Created by  zelgadis  on October 16, 2007
QDYSUC5PAW44LDO2AAA4QNZNB6RW5EWRAXBSYATFKLYJXNLQZWZQC
Change contents