some superfluous descriptions.
Fixed dungeon.cc going vault-crazy.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1822 c06c8d41-db1a-0410-9941-cceddc491573
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switch ( feat )
{
case DNGN_DEEP_WATER:
if (you.species != SP_MERFOLK)
return "This deep, misty water will drown any who set foot in it, "
"unless they feel at home in water. Nothing in the dungeon "
"-- not even you! -- is dumb enough to go there without "
"thinking twice. Except when they're really confused...";
else
return "This is the deep, misty water which you call home.";
case DNGN_FLOOR:
switch (random2(6))
{
default:
case 0:
case 1:
case 2:
return "A plain floor space, for walking on.";
case 3:
return "Just a floor. Walk on it. Fly over it. I don't care.";
case 4:
return "A plain floor space, for walking on. "
"It could contain a nasty trap, but "
"who would be paranoid enough to believe that?";
case 5:
return "A plain floor space, for walking on. "
"Perhaps an invisible creature is lurking there, "
"but then, the dungeon is no playground for the "
"superstitious.";
}
case DNGN_ENTER_SHOP:
return "A shop! Here, of all places! Some souls question the "
"wisdom of the dungeon's shopkeepers, who import wares to "
"hawk among a populace nearly as penniless as it is merciless. "
"But then, you're here and itching to spend, so... "
"what's the problem?";
default:
return std::string();
}
return std::string();
These walls are built by bees. Occasionally a dungeon architect will manipulate bees into building wax walls for esthetic reasons. (Theirs, not the bees'.) They are susceptible to heat and can easily melt.
These walls are built by bees. Occasionally a dungeon architect will
manipulate bees into building wax walls for aesthetic reasons. (Theirs,
not the bees'.) They are susceptible to fire and will melt and burn, given
sufficient heat.
Lava, like the smoke that billows from it, sure looks pretty from above! But walking on lava will burn everything but lava creatures to a crisp. If the lava creatures themselves haven't already done that job at range, that is.
An intensely hot pool of molten rock, emitting clouds of sulphurous smoke.
A shop in the dungeon, beyond sight of the world above, manned by a
secretive and reclusive shopkeeper who cannot be bargained with,
grants no refunds, and is interested in nothing you may have to sell.
Some shops hawk antiques of unknown provenance, and offer little hint
as to the quality or nature of their goods.
A way to the Tomb of the Ancients, a place of damnation, of horrors
animated by the vilest necromancy.
"In the depths of every heart, there is a tomb and a dungeon, though
the lights, the music, and revelry above may cause us to forget their
existence, and the buried ones, or prisoners whom they hide. But
sometimes, and oftenest at midnight, those dark receptacles are flung
wide open. In an hour like this, when the mind has a passive
sensibility, but no active strength; when the imagination is a mirror,
imparting vividness to all ideas, without the power of selecting or
controlling them; then pray that your grieves may slumber, and the
brotherhood of remorse not break their chain."
- Nathaniel Hawthorne