git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3458 c06c8d41-db1a-0410-9941-cceddc491573
QWOGWX4DHQC7XUALXJQNLT5LX7VC3B7KO7YWHHZM6P5HJXGB24AAC hi desMapWall guifg=darkgray term=bold gui=bold ctermfg=brownhi desMapCrystalWall guifg=#009040 term=bold gui=bold ctermfg=greenhi desMapStoneWall guifg=black gui=bold ctermfg=darkgrayhi desMapMetalWall guifg=#004090 term=bold gui=bold ctermfg=bluehi desMapWaxWall guifg=#a0a000 gui=bold ctermfg=yellowhi desMapFloor guifg=#008000 ctermfg=lightgrayhi desMapMonst guifg=red ctermfg=darkredhi desMapLava guifg=red gui=bold ctermfg=redhi desMapTrap guifg=red gui=bold ctermfg=redhi desMapWater guifg=lightblue ctermfg=darkbluehi desMapShallow guifg=lightcyan ctermfg=darkcyanhi desMapGold guifg=#c09000 ctermfg=yellowhi desMapDoor guifg=brown gui=bold ctermfg=black ctermbg=brownhi desMapEntry guifg=black guibg=white gui=bold ctermfg=white ctermbg=black
" It would be really nice if this worked for people who switch bg" post-loading, like "normal" highlights do. Does someone know how?if &bg == "dark"hi desMapWall guifg=darkgray term=bold gui=bold ctermfg=whitehi desMapCrystalWall guifg=#009040 term=bold gui=bold ctermfg=greenhi desMapStoneWall guifg=black gui=bold ctermfg=grayhi desMapMetalWall guifg=#004090 term=bold gui=bold ctermfg=lightbluehi desMapWaxWall guifg=#a0a000 gui=bold ctermfg=yellowhi desMapFloor guifg=#008000 ctermfg=darkgrayhi desMapMonst guifg=red ctermfg=redhi desMapLava guifg=red gui=bold ctermfg=darkredhi desMapTrap guifg=red gui=bold ctermfg=darkredhi desMapWater guifg=lightblue ctermfg=darkbluehi desMapShallow guifg=lightcyan ctermfg=darkcyanhi desMapGold guifg=#c09000 ctermfg=yellowhi desMapDoor guifg=brown gui=bold ctermfg=whitehi desMapEntry guifg=black guibg=white gui=bold ctermfg=white ctermbg=blackhi desMapValuable guifg=darkgreen gui=bold ctermfg=yellowhi desMapRune guifg=orange gui=bold ctermfg=magentahi desMapOrb guibg=gold guifg=black ctermfg=magentaelsehi desMapWall guifg=darkgray term=bold gui=bold ctermfg=brownhi desMapCrystalWall guifg=#009040 term=bold gui=bold ctermfg=greenhi desMapStoneWall guifg=black gui=bold ctermfg=darkgrayhi desMapMetalWall guifg=#004090 term=bold gui=bold ctermfg=bluehi desMapWaxWall guifg=#a0a000 gui=bold ctermfg=yellowhi desMapFloor guifg=#008000 ctermfg=lightgrayhi desMapMonst guifg=red ctermfg=darkredhi desMapLava guifg=red gui=bold ctermfg=redhi desMapTrap guifg=red gui=bold ctermfg=redhi desMapWater guifg=lightblue ctermfg=darkbluehi desMapShallow guifg=lightcyan ctermfg=darkcyanhi desMapGold guifg=#c09000 ctermfg=yellowhi desMapDoor guifg=brown gui=bold ctermfg=black ctermbg=brownhi desMapEntry guifg=black guibg=white gui=bold ctermfg=white ctermbg=black
hi desMapValuable guifg=darkgreen gui=bold ctermfg=lightgreenhi desMapRune guifg=orange gui=bold ctermfg=whitehi desMapOrb guibg=gold guifg=black ctermfg=white
hi desMapValuable guifg=darkgreen gui=bold ctermfg=lightgreenhi desMapRune guifg=orange gui=bold ctermfg=whitehi desMapOrb guibg=gold guifg=black ctermfg=whiteendif